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Super Mario Advance (Game Boy Advance) Playthrough

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A playthrough of Nintendo's 2001 platformer for the Game Boy Advance, Super Mario Advance. 0:54 Playthrough w/all red coins 1:43:15 Extra mode playthrough w/all Yoshi eggs 3:00:40 Mario Bros. playthrough The 8-bit Game Boy machines had long dominated the handheld market, but the Game Boy Color was a dinosaur in 2001. When Super Mario Advance was pushed as a showcase of the power of Nintendo's latest handheld, it impressed everyone with its generational leap in graphics and sound. Super Mario Advance's colorful backgrounds, large sprites, and sample-based music all helped to create the impression that the GBA was a portable SNES, and the tweaks made to the presentation and the addition of a few new challenges gave the game a fresh coat of paint. It was a hugely popular release that brought an entire new generation of fans into the Mario fold, and I suspect that this was Nintendo's true goal with the Super Mario Advance series all along. I say this because it never seemed to me that Nintendo was particularly interested in engaging those who had grown up playing the game. Super Mario Advance is a good game overall, but from my perspective as an 80s/90s kid, it's also the worst way to play Super Mario Bros. 2. And the reason? As was the case with Super Mario Bros. Deluxe, Super Mario Advance suffers from screen crunch. The NES and SNES both run at higher resolutions than the GBA screen can display, and the graphics weren't scaled down to accommodate the difference.

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