Modeling Hair with Curves - Blender Character Sculpt Tutorial part 7

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Welcome back to the character sculpt series where I run through my entire workflow from start to finish. We&going to be covering the eyebrows and lashes, Creating hair from curves, we&make some braids, and then we&make a hair material to make the hair look more like hair, then we&use another material to fake a kind of flyaway hair look. This ones pretty long, so I&putting chapters in the description and on the timeline if there&something specific your looking for. Ahead in the coming weeks we&cover: -Lights & animating a turnaround 3.3 addons used: loop tools, rigify, Extra objects: Mesh/Curves, Node Wrangler Specs: i5-12600K 3.69 GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved #tutorial, 00:00 - Intro 00:47 - Enable addons 01:20 - Eyebrows 04:19 - EyeLashes 07:20 - Scalp 08:27 - Explaining Hair Curves 11:08 - Planning the Hair 12:25 - Modeling the Bangs 17:43 - Placeholder for the Braids 18:58 - Bottom Hair Layer 25:03 - Top Hair Layer 28:40 - Sideburn thingies 29:52 - Modeling the Braids 37:05 - Parenting the Hair to the Rig 38:53 - Hair Material 50:23 - Creating Flyaway Hairs 55:55 - Eyebrow Materials 57:45 - Wrapping it up

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