Base Mesh Rigging - Blender Character Sculpt Tutorial part 6

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Welcome back! This is the Sixth part of the tutorial series where I go through my entire workflow from start to finish The rigging we&looking to do will be quick and dirty. No weight painting, just placing bones so we can get our character sculpt into a pose. It&also make creating the clothing a bit easier. Ahead in the coming weeks we&cover: -Lights & animating a turnaround 3.3 addons used: loop tools, rigify Specs: i5-12600K 3.69 GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved #blockout,

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