Banjo-Tooie [101] 100% Xbox 360 Longplay

Banjo-Tooie is a 2000 3d platformer that is a direct sequel to Banjo-Kazooie. Tooie takes place two years after Gruntilda Winkybunion is defeated by Banjo and Kazooie. During a poker night with the titular duo, Bottles, and Mumbo; Grunty's sisters came and brought her back to life...sort of. Mumbo sees her revival and runs to tell the others. Grunty tries to use her magic on all four of them, but only kills Bottles. Her sisters use the B.O.B. (Big-O-Blaster) machine to suck the life force out of others to save Grunty. However, after using it on King Jingaling, it needs to charge up which give the duo time to stop them and revive their friends. This is the 2009 Xbox 360 arcade HD port of the game. It is a 100% longplay which means 90 Jiggies, 900 notes, 116 mumbo tokens (this includes the bonus one), 25 cheato pages, hatching all Stop 'n' Swap eggs, the5x in game Stop 'n' swap II unlocks, using the ice key, learning all moves, and all 25 honeycombs. I did not consider the boss replay stop 'n' swap II challenges of dying 40 times and beating every boss in under 15 min total as a requirement for the 100% since it's an outside feature from the main game similar to how multiplayer is separate. This longplay was requested by: Ben_the_Rosafan Time Codes: 00:00:56 - Opening Cutscene 00:11:29 - Spiral Mountain 00:14:46 - Klungo - 1st Encounter (Boss) 00:17:14 - Jinjo Village 00:24:35 - Bottles' House 00:28:05 - Heggy's Egg Shed - Hatching Stop 'n' Swap Eggs from Banjo-Kazooie...

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