Chipsounds Developer Interview

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Plogue Art is Montreal-based company that creates virtual musical instruments. Timecodes: 00:00 - Introduction 00:33 - Working with Synthesizers 01:31 - Term Preservation Project 02:07 - Project Development 03:35 - Working with FM Chips 06:08 - Chip Modification 07:20 - Yamaha Chips 08:29 - Organization of Workspace 09:09 - Beginning of Project 09:55 - Signal Modeling 11:40 - Testing & Emulation 12:24 - Working with Frequency & Modulation 12:59 - Features of FM Chips 14:23 - Design Compromises 16:29 - Obstacles in Emulation Process 19:32 - Perception of FM Music 21:42 - High Frequencies & Wave Tables 22:09 - Personal Memories & Commodore 64 23:09 - Chip Testing 24:31 - Memories of Programming 27:12 - Synthesizer Development 28:36 - Testing on Chromebooks 30:41 - Linux Audio Ecosystem 32:19 - Switching to Linux 33:23 - Optimization 34:07 - Features of Sound Engine 36:51 - Development of New Synthesizers 39:15 - Passion & Earnings 41:57 - Famicom Cartridge 43:34 - Conclusion Playlist: | #Interview Original video:

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