SedIT - Intermediate # 02 ; Round edges, manual polygon creation and stuff

Аватар автора
Дикий мир
SedIT - The Dedicated Serious Engine and Editor 3+ User&Tutorials and Guides - In this installment we divulge the secrets of round corners, using custom reference points, mirroring, and most importantly, the Lathe and Array Radial tools, which would allow one to make round stuff. Also how to create polygons from scratch. ----- USEFUL STUFF ----- I will be releasing the maps seen in these videos as a beginner&resource pack eventually. ----- TOC ----- 1 - Useless intro - 0:00 2 - Preparing the old model of the table to use as a base -2:32 3 - The various roundification tools -3:46 4 - The Coordinate System tool, custom reference point for manipulation -4:59 5 - The array radial tool -6:18 6 - Creating polygons from selection of vertexes, dos and don&-9:20 7 - Completing the model -11:49 8 - Using the Band Select tool -13:33 ----- RUNDOWN ----- Creating round corners in arbitrary points of space so far seems best done with the Array Radial tool, (Ctrl + Shift + [...

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