[Outdated] Unity Networked FPS Movement Tutorial using Cinemachine, MLAPI, and new InputSystem

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Step by step tutorial on how to create a networked FPS style game using Cinemachine, MLAPI, and Unity&new input system. Package Versions Unity: 2020.3.18f1 MLAPI: v0.1.0 Starter Assets - First Person Character Controller: v1.0 Cinemachine: v2.6.10 InputSystem: v1.0.2 In depth Starter Assets review: Unity MLAPI networking tutorials: MLAPI Official Docs: NOTE: As I&writing this in December, 2021 Unity has released a full version of MLAPI called Unity Netcode for GameObjects. Most of the concepts are the same but the package names changed around a little bit and this tutorial is a bit outdated because of it. If you&looking to upgrade from MLAPI to Unity&new Netcode for GameObjects DapperDino created a video explaining what to do:

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