GTA III - GTA Advance PC Port Beta 2 - Gameplay

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This is a GTA III mod that brings the original GBA game to PC platform. And while doing this, never causing / creating any continuity errors between GTAIII and LCS, and always comparing mod screens to the original game. Further notice; GTA Advance has a bigger LC map than GTAIII&but that is only a cover up to the fact that GBA version didnt have any slopes, mountains or higher levels. So i will not re-crate GBA LC on PC, i will create the year 2000 LC on the PC version of the city. This will include/require some continuity links between LCS and GTAIII, such as; * Toni Cipriani&house still hasn&blown up (my vision/addition for continuity) * Billboards, stores or cars from LCS are still there in LC, but after 2 years, not all of them ofc (my vision/addition for continuity) * Tunnels are under construction (original GTA Advance feature) * Callahan bridge is near completion until Portland missions are over (original GTA Advance feature) * Shoreside Vale ~ Upstate tunnels are still open, just like LCS (original GTA Advance feature) Ofcourse, some of the original GTAIII places will change like "AM Petrol Station", as it was own by "Gas&Go" company in 2000. As for changes like this, you might think "doesn&that create a continuity error?" well no. We all know in real life, places/stores always change owners, and some times, they change it back to whatever it was before. Just like that, Mama&Restourante is now dark-bluish, but it will go back to its yellow-beige color in 2001. So...

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