Diablo IV | PS5 - Xbox Series S/X - PC | Final Graphics Comparison

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Игра с Контрой
Xbox Series S: 1440p/60fps with temporal reconstruction Xbox Series X: 2160p/60fps with temporal reconstruction PS5: 2160p/60fps with temporal reconstruction PC: 2160p Max. Settings DLSS Performance (Frame Generation OFF) RTX 4060Ti/4070/4070Ti/4080 | 32GB DDR5 | i9 12900K - The console versions have a single graphics mode. - Xbox Series S has some clipping in ambient occlusion, shadows and texturing. - Xbox Series X and PS5 use settings similar to High/Ultra on PC. - The framerate on consoles remains smooth at 60fps, although there are some minor stuttering issues. - Faster load times on PC, followed by Xbox Series S. - The PC version has Frame Generation disabled in this comparison. - Diablo IV is one of the best optimizations I have seen both on consoles and PC. Without a doubt, no matter where you enjoy it, it will be a good experience.

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