Entropy Zero Ray Tracing by modding Portal with RTX

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Слава и поражение, когда все может быть измененным
For some reason, it works better than HL2 RTX, but it&still very unstable and some or most maps might crash (haven&tried many of them yet). To play this: 1) Copy the EntropyZero folder (where you can see folders like hl2,ep2...) to PortalRTX (where you can see folders like portal,hl2...) 2) Add "-game EntropyZero -console" to the Portal RTX launch options, if it crashes add "-dev" 3) (OPTIONAL) Type this in the console: bind "(any key)" "r_3dsky 0; ent_fire env_sprite kill; ent_fire env_lightglow kill" 4) Open a map, but I don&think they all work. 5) Once you&in, press the key you binded. 6) To make the skybox work, press alt+x and go to the developer settings, then game setup, then go to the sky textures tab and select the sky textures (if you&in a map with a visible sky and in a spot where the sky is loaded, because RTX Remix can only see what is currently loaded). Edit: I think that if you copy the autoexec.cfg from PortalRTX/portal_rtx/cfg to PortalRTX/EntropyZero/cfg it will make it look better and not have the weird dissappearing lighting.

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