God of War Collection (RPCS3) Original 4:3 Aspect Ratio + Upscaling Resolution

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As a way to deal with the awful fake widescreen introduced in ps2 and re-imported to this “hd” remaster, I’ve managed to return this game and Gow 2 to their original aspect ratio (4:3) with help of cheat engine, leaving the game camera as it should be for better gameplay in general, although regaining the visual fidelity put in this remaster. As for the videos (AMV&to leave them according to the proper aspect ratio, I’ve resorted to replace the ones in this version with the original ones from ps2, all this accomplished through the use of various dev tools. For more info or help, please go to this forum: User: Desran1010 Post Number: 125 Or tutorial only here: 1.-First of all set “cheat engine” to be able to search in big endian, specifically “Float Big endian” which is the one that I used, (there are some tutorials around). 2.-With cheat engine ready execute the game god of war 1 or 2 in rpcs3 and wait for it to be in-game (menu), pause. 3.-Inside cheat engine set “Value type” to “Float Big Endian”. And set “scan type” to “exact value” 4.-In the “value” boxes that appear introduce: 1.77777 (this indicates the program that we are going to search for the nearest values to 16:9 aspect ratio), click on first scan. 5.-On the list to the left search for the addresses that looks like: “333076D28” for God of War1 “3330686C8” for God of War2 (those are not static memory values so they should change) Then add the address to the address list (inferior part) to change...

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