Курс по изучению Unreal Engine Урок 5.1 - Продвинутое изучение Modeling Mode

Аватар автора
Developer Nikk
00:00 - Вступление 02:14 - Modeling Mode 02:59 - Create Tool 03:09 - Box 07:00 - Sphere 08:24 - Cylinder 09:44 - Cone 10:25 - Torus 11:16 - Arrow 12:20 – Rectangle 12:51 – Disc 13:51 – Stairs 16:50 – Директория GENERATED 17:32 – Спиральная лестница 18:33 – Cube Grid 22:34 – Extrude Polygon 25:47 – Extrude Path 26:58 – Revolve Path 28:28 – Draw Spline 29:20 – Revolve Spline & Mesh Spline 31:26 – Output Type 33:32 – XForm Tool 33:54 – Transform 34:24 – Дублирование объектов 34:45 – Align 35:22 – Merge 38:26 – Split 39:09 – Edit Pivot 40:40 – Duplicate 41:00 – Bake Transform 42:50 – Transfer 44:00 – Convert 45:20 – Pattern 50:50 – Deform Tool 51:54 – Vertex Sculpt 58:10 – Dynamic Sculpt 58:38 – Smooth 58:50 – Offset 59:12 – Warp 01:00:05 – Latice 01:00:37 – Displace 01:01:05 – Создание полигональной сетки по текстуре 01:02:47 – Deform Polygroups 01:03:01 – создание яйца дракона из примитива 01:04:30 – Model Tool 01:04:50 – Polygroups Edit 01:06:29 – Extrude 01:06:52 – Inset Edge Loop 01:07:59 – Inset 01:08:56 – Delete Edge 01:09:22 – Fill Hole 01:11:04 – Subdivide 01:11:45 – Bolean 01:13:35 – Poly Cut 01:15:16 – Plane Cut 01:16:40 – Mirror 01:17:11 – Mesh Cut 01:18:12 – Trim 01:19:09 – Mesh Tool 01:19:30 – Triangle Edit 01:20:12 – Disconnect 01:20:33 – Fill Holes 01:21:25 – Weld 01:21:56 – Union 01:22:55 – Jacked 01:23:26 – Remesh 01:25:08 – Simplify 01:26:42 – Voxel Tool 01:27:13 – Voxel Wrap 01:27:28 – Voxel Hard 01:27:41 – Voxel Offset 01:27:48 – Voxel Boolean 01:28:30...

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