Arcade Game: I, Robot (1983 Atari) (3/5)

Аватар автора
Минивэн-драйв
For the moment you have been waiting for, I present you one of my all-time favorite arcade games that ever came out from the early 80s is I-Robot. I-Robot is a 3-D Maze/space Shooter game where you shoot the solid objects in space, changing the multi-colored blocks into different colors. You must not jump while the evil eye is visible. You must shoot every spike when battling the human like face. Back in the late 1970s/early 1980s, Atari was the king of 3D Wireframe (vectors) graphics based arcade games. This game was Originally called Ice Castle as a another 3D wireframe (vector-based) game as their answer to Cinematronic&1980 arcade game Star Castle was scheduled to release in 1981. But the president of Atari decided to delay the release of the game and want the artists and developers to rework the whole game (as a 3-D driving game but failed so it was reworked again as a 3D maze shooter) since Atari the company itself dreamed of bringing whole new level of 3D graphics to the arcades many years after it learned about the 3-D simulation made by NASA. Not only the design and elements of the game&graphics were reworked on, also the hardware such as the roms and CPU chips were also reworked. They spend a lot of hours sorting through rom and CPU chips to figure out to bring a next level of 3D Graphics unlike the earlier 3D arcade games that used Wireframe (vectors) graphics where used to make them detailed enough to amazed arcade gamers. The President of Atari told the game...

0/0


0/0

0/0

0/0