Dangerous Dave / Longplay (Full Playthrough) PC DOS 4K

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Old Nerd&Nostalgic Gameplay ▪ Full Playthrough - No Commentary / PC 4K Title: Dangerous Dave Controls: Only Keyboard ⌨ Version: Vanilla (PC DOS) ? SUPER PATRONS ? - The blessed ones, who donate $5+ USD monthly ℹ About ℹ Dangerous Dave is a 1988 computer game by John Romero. It was developed for the Apple II and MS-DOS as an example game to accompany his article about his GraBASIC, an Applesoft BASIC add-on, for the UpTime disk magazine. ℹ Summary ℹ The object of the game is to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea for Dangerous Dave came to John Romero under the influence of Super Mario. There are similarities between the two games, such as the secret levels, the level design, the monsters, and the jumping. According to Romero, he was "on purpose trying to make a Mario game." The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones. Dangerous Dave in the Deserted Pirate&Hideout, 1988, Apple II, 6-color, UpTime (the original) Dangerous Dave, 1990, DOS (CGA, EGA, VGA), Softdisk (DOS version of the 1988 original) Dangerous Dave in Copyright Infringement, 1990, DOS, EGA...

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