How to Create INFINITE PROCEDURAL GENERATION of the Backrooms w/ Unity3D

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In this video, I show you how to create virtually infinite and procedural generation of the Backrooms with Unity3D. This tutorial is beginner friendly. Good Luck! ----- Chapters 0:00 Intro and Initializing 2:33 Understand GenerationManager.cs 7:18 Coding the GenerationManager.cs 13:52 Creating Proto-GUI 20:12 Creating the Grid Mechanic 27:10 Testing the Grid Mechanic 29:03 Managing Room Size 31:09 Randomizing of Room Types 35:32 Creating the Empty Room 44:29 Break 44:38 Creating Lighting 55:19 Spawn/Exit Rooms 1:16:22 Barrier Rooms 1:22:48 Modeling 1:55:38 Game is Complete 1:56:26 Playing and Outro ----- #backrooms

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