How to make PS1 style graphics in Unity | Unity PSX Shaders Tutorial + Download

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why am i even making this tutorial idek but whatever - About this mess This is a psx style texture rendering shader for unity Universal Render Pipeline • Playstation 1 era retro graphics plugin optimized for Unity&Universal Rendering Pipeline with Shadergraph. The aim of this plugin was to use Unity&new pipeline to create NPR (non-photorealistic) PSX-style retro graphics with the shadergraph as the basis for materials and URP&render features as the basis for post processing effects. • Features The plugin comes fully-featured with a single lit/unlit graph where you can enable/disable features according to your needs (and even modify them). I segmented every feature into a subgraph to hopefully make it easier to just plug n&play. • Compatibility Unity 2019.3.7f1 Universal Rendering Pipeline/Shadergraph (7.1.8) • Known Issues Unity&Shadergraph still has a long way to go when it comes to creating NPR effects. You might experience some lighting clipping issues if you are using the PBR master node. To fix it, I tweaked some settings in the URP pipeline asset settings so they are barely noticeable Model used in the Video 0:00 About this shader 0:33 Setting up the project 1:28 Actually starting the tutorial 2:47 Shader settings & basics 4:52 Making the camera pixelation 7:11 Final Render Effect 8:00 Unity crashed lol

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