Character Creator 4 Tutorial-Batch Create Expressions & Visemes for Humanoid Character with FBX Fil

Аватар автора
JavaScript и Data Visualization
In this tutorial, you’ll learn about how you can use the FBX pipeline to export your character’s mesh to any 3D tool to create your own custom blend shape sliders which will be used in combination to generate your character’s facial expressions and lip sync. You’ll learn about how you can export FBX to Blender and sculpt custom blend shapes, then import them back into the CC4 Standard Expression template, which allows your character model to take full advantage of all of iClone’s motion tools, including motion capture! 00:00 Intro 00:40 Exporting FBX Characters to Blender 01:50 Editing Blend Shapes 03:38 Editing Facial Bones 05:57 Editing Viseme Shapes 07:00 Creating Custom Blend Shapes 07:53 Export & Animation in iClone *Note: Assets shown in this tutorial serve only as reference material. Auto Import Standard Character Rigs: Characterizing Humanoid Characters: Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax or any other 3D tools. CC4 connects industry leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design. ✦WATCH MORE ✦FOLLOW US! ✦ONLINE HELP #lipsync

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