3ds Max & Ninja Ripper 1.7 - Importing Meshes Using Manual UV Values / Coordinates

Аватар автора
Guilds Galore
How to import meshes with correct UV values/coordinates into 3ds Max ripped by Ninja Ripper 1.7 ... Depending on the game or application, some textures may display skewed & warped when applied with default Ninja Ripper UV values. This tutorial shows how to find the correct UV value setting for the mesh by trial & error.

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