3D Game Engine - Environment Setup #1 LWJGL / OpenGL Tutorial

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Want a tutorial on LWJGL and OpenGL with Java? Join me in my LWJGL tutorial & OpenGL tutorial with Java! In this tutorial we will also use GLSL which is a component the OpenGL and with the help of LWGL we are able to implement it all. No matter what game you want to create from RPG ,MMORPG to FPS. LWJGL & OpenGL is what you need. LWJGL is a Java library that enable cross platform access to API&that are essential for the development of graphics. This series will be so much more than a LWGL tutorial. It will be a OpenGL tutorial and also independently be a GLSL tutorial also. OpenGL allows us to render both 2D & 3D vector graphics which is essential to indie game dev. OpenGL (and GLSL) can be use across multiple programming languages and as such is a highly sought after skill in the game development world. As described above GLSL is a component of the OpenGL, but there is more too it than that. Independently GLSL is a programming language that sets specific instructions to the graphics hardware to pixel colour, shading & lighting. Timestamp: Intro: 00:00 IntelliJ Install / JDK & New Projection 00:31 Gradle Setup : 01:09 Test Class : 01:54

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