Team Marble Battle - Multiplying Mayhem (Chaos League S1 Finale)

Аватар автора
Геймеры и Черная Магия
Welcome to episode 4 of Chaos League. As usual, I&built a completely new Unity project for this competition. This time, you÷d into two teams in an @mikan2d-style inspired battle. However, my new twist is that each of your marbles has an individual power level, allowing for huge swing plays to be made be anybody with a little luck. I tried to make the simulation as self explanatory as possible. One important balancing mechanic you can&see is that the releasing mechanism speeds up proportionally to how many players have been eliminated on your team. I&also added a centerpiece which I refer to in the code as the gold "battle perch". Holding the battle perch will drip feed you points at an ever increasing rate (+1, +2, +3, +4... etc). If you have any other questions about how this works let me know in the comments and I will answer as many as I can. Now that S1 is completed, I&be making some new improvements to the Chaos League! My plan is to transition the character profiles and stats to a real time database that you can interact with via a discord bot I&working on. This opens up the door for more skill / strategy based gameplay via interactive livestreams, rather than just pure RNG that it is right now. It also makes it possible to give utility to the points you have earned! Very excited, so stay tuned! Season 1 Uploads Have other questions? Ask in the Chaos League Discord Text Channel. Twitter: Music: [Electro] - Nitro Fun - Final Boss [Monstercat Release]...

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