Assembly & Joints in Fusion 360 (2)

Аватар автора
Техническая любовь
🙏 Welcome, In this video you will learn how to "Assembly" Files in fusion 360. #fusion360 #Assembly #Joints Contact : 📞 9723837610 Part-4 Assembly and joints First of all Insert the base. Adjust component and click “OK”. Now, Insert Gear-1 in current design. Move and adjust it for clear view. Then click “ok”. Goto Assembly and click on joint. In component 1 Select Gear-1 hub inner surface. In motion you can select the type of motion. We will select revolute. In component 2 Select Base surface. Gear will move to position. Now adjust it using arrow. Using rotation you can rotate it. Click “OK”. You can see the flag at joint. Right click on it. Click on Drive joint. You can drive it. In edit, You can change Surface, Alignment and motion. From joint limit, motion can restrict in minimum and maximum position. Now, Insert Gear-2 in current design. Move and adjust it for clear view. Then click “ok”. From browser right click on base component and Click on Ground. Goto Assembly and click on joint. In component 1 Select Gear-1 hub inner surface. In component 2 Select Base surface. Gear will move to position. Now adjust it using arrow. Using rotation you can rotate it. Click “OK”. Now we have to give motion link between Both gear. Adjust the gear mesh using gear-2 drive joint. Now, Goto assemble and click on motion link. Select both gear joint with base. Gear-1 rotate 360 degree then gear-2 will rotate 288 degree. It can be calculate...

0/0


0/0

0/0

0/0