0003. translate , rotate , scale , pivot in objects in twinmotion

Аватар автора
Программный волшебный сезон
twinmotion tutorials playlist In this lesson we want to explain how to rotate and move and work with objects. In this scene. as you see . By clicking on any object we can select it and handles to control it will appear. Which is in default. It has an arrow to move the object up and down. That you can move If you want to do this precisely, hold the mouse on all these handles, now it is enough to type a number. Note that the default unit of the software is in meters and the number is 1. 1 meter lifts the object upwards. For example, for 40 cm type 0.4. The other handle is for rotation on one axis, which in most cases is Enough. There is also a circle in the middle of the handles. Which is to place the object pivot on other objects. For example, by taking it, you can place the object anywhere, even on the wall. For example, if the object goes into the ground, it is enough to place it on the floor, use the that handle tool. Just note that this tool places the center of the object on other surfaces. If the center of the object was in the middle instead of the bottom of the object. This did not happen again and the middle of the object goes on the surfaces. If you click on this arrow. The software transform system opens. The first tool that opens by default by selecting any object is this translate. The next tool is the rotate, which is used to rotate the object on all desired axes., what should we do if we want to return to the previous state after different rotations? The...

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