2.10 Making a Game: Monopoly with MonoGame using MVC

Аватар автора
JavaScript Плагины
The idea of this lecture is not to show you how to implement Monopoly - most of the game consists of rules that are not complicated to implement. The key of this lecture is the architecture, structure, design patterns and quality code. Try to understand the MVC Pattern - what problems does it solve and how does it help us with development and future extension of the code. The State Machine design pattern is greatly underused in games and can heavily reduce the length of your code (instead of using hardcoded if-else statements) and increase readability and quality code.

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