#3dsMax 2024.2 Conform modifier

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2024.2 Conform modifier The Conform modifier places a spline or mesh onto the surface of one or more target meshes, allowing easy adjustment of the model&appearance without explicit shaping. It supports animated source and target meshes for added flexibility. It provides two methods, Volume and Shrink Wrap. Embree-based projection delivers fast performance. Volume tries to preserve the overall shape of the conform object by deforming only the bottom parts after it&projected onto the target mesh. For example, you can use it for conforming the flange to the pipe, without deforming the top portion of the flange. 5 Direction controls are provided. Axis, Target Direction, Helper Origin, Vertex Normal, Closest Point. Shrink Wrap shrinks the entire conform surface around the target, like wrapping a piece of cellophane (the conform object) around another object (the target object). As a result, the volume of the conform object is not preserved. 3 Direction controls are provided. Axis, Target Direction, Helper Origin Options - provides various options such as Offset, Strength for added flexibility Advanced Selection Output allows passing various conform data as a soft selection channel such as Volume mode selection, Missed verts, Ray Distance, Min/Max Distance. Cache button allows to cache the result in the modifier for faster further modification and file loading. please visit the unofficial 3dsMax what’s new for the full list...

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