Dying Light Developer Tools - Custom Models - Hooks, UserColor, Textures & Skins

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A basic review of importing a custom model, made in Blender, into the tools, with snapping hooks for the tools, adding textures to the custom model in the tools, adding skins as well, and changing the color of the model, through the tools, allowing each instance of the model to have a different color. Shout out to Crim3 for the hooks thing and X_O for help reverse engineering the skins things, from Crim3&maps. 00:00 - Making model with hooks in Blender 11:40 - Setting User Color on the model, in the tools 13:45 - Textures (with dds conversion) added to the model, in tools 18:42 - Skins (custom and tools-default) set up in tools :-: DL1 Dev Tools Wiki :-: Ko-Fi Blog

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