Master Volume Sliders Godot 4 90 Second Tutorial

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In this 90-second Godot 4 tutorial, I&show you how to use the H-Slider node to create a simple and responsive music volume controller for your game. The H-Slider is a versatile user interface element that allows players to adjust values by sliding a grabber along a horizontal bar. You&learn how to adjust the minimum and maximum values of the slider, set the initial value, and add a label to display the current value. Next, we&connect the H-Slider to our script (link below). I&demonstrate how to retrieve the H-Slider&value and use it to control the volume of your music player in real-time. By the end of this tutorial, you&have a fully functional music volume controller that will enhance your game&audio experience. Whether you&creating a platformer, a puzzle game, or an RPG, the H-Slider can help you create intuitive and accessible user interfaces that players will love.

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