How to Make a QUICK and EASY Trail Effect (Godot 4 Tutorial)

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#gamedev Here’s an easy way to implement a trail effect in your Godot 4 game to show movement! At a high level, we will be creating a scene with a single Line2D node and a script. We will then configure the Line2D’s settings, such as the width and gradient. In the script, we will add logic to capture the global position of the parent node and use the Curve2D class to round out the trail. Finally, we will add GDScript code in the character scene to instantiate the line trail for certain motions. Implemented in Godot version 4.0.2.stable Check out the sample project and source code here: If you are now and want to get started, GDQuest makes great Godot tutorials! Check out my upcoming platformer, Flick! - Demo COMING SOON! Check out my game studio, Nunkware Digital! Video Chapters: - Intro: 00:00 - Thought Process: 00:08 - Creating the Line Trail: 00:27 - Instancing the Line Trail: 03:10 Sources: Galaxy background footage is from Adobe Stock

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