Autodesk Maya Arnold Rendering Dragon tutorial part 2

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The video is the second part of the dragon rendering tutorial in arnold for maya. In this tutorial we will go through the process of adjusting the lights to the materials, creating AOV (render passes/layers), setting up for full quality render. Rendering and than compositing the EXR layers in after effects. We go through how to composite and adjust the following layers: Diffuse, Direct and indirect specular, AO ambient occlusion, Z-depth layer.

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