How to Import and Shade OpenVDB Simulations in Blender! | Cycles & Eevee

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OpenVDB is a file format to store volumetric data like fire and smoke, clouds or water simulations. In this video Nik demonstrates how to use them in Blender by importing and shading an explosion. The file used in the video can be downloaded for free, if you want to follow along. Timestamps: 00:00 Intro 00:11 What is OpenVDB? 01:13 Import VDB Files 02:14 Correct Origin (Parent to Empty) 03:19 Object Data Properties 05:50 VDB Shading 09:47 Eevee Volumetric Settings 10:56 Outro Video Instructor: Nik Kottmann

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