The Graphical Evolution: Way Of The Samurai (2002 - 2012)

Аватар автора
Игры и Графика
Games included in this vid Info below is based solely on the US releases of the games. They may differ in other countries. 1. Way of the Samurai Developer(s): Acquire, Spike Publisher(s): BAM! Entertainment Platform(s) PlayStation 2 Released: May 31, 2002 2. Way of the Samurai 2 Developer(s): Acquire, Spike Publisher(s): Capcom Platform(s) PlayStation 2 Released: May 21, 2004 3. Way of the Samurai 3 Developer(s): Acquire Publisher(s): Agetec (PS3), UFO Interactive Games (X360), Ghostlight (PC) Platform(s): PlayStation 3, Xbox 360, Microsoft Windows Released: October 13, 2009 (PS3), October 13, 2009 (Xbox 360), March 23, 2016 (PC) 4. Way of the Samurai 4 Developer(s): Acquire, Spike, Chunsoft Publisher(s): XSEED Games, Ghostlight (PC) Platform(s): PlayStation 3, Microsoft Windows Released: August 21, 2012 (PS3), July 23, 2015 (PC) The idea of this is to take a look at all the games from a particular series/franchise in order from first to last. Here we’ll be able to see how the developers changed the graphics over the years. Or perhaps the graphics didn’t change or in fact get worse (maybe due to a new developer taking over) this is something we’ll be able to see for ourselves. Throughout the majority of these videos I will be commentating about numerous things like the graphics, history behind the games, and even my personal experiences on the games. But other times there wont be any commentary. Like for example if I do like sports games or whatever chances are there...

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