Hook (SNES) Playthrough - NintendoComplete

Аватар автора
Геймеры в Деле
A playthrough of Sony Imagesoft&1992 license-based platformer for the Super Nintendo, Hook. Of the many, MANY license-based games of wildly varying quality that Sony Imagesoft ended up publishing in the early 90s, their 16-bit Hook game is easily one of their best. It was the very first project of Yuugengaisha Ukiyotei, a studio that went on to create games like Skyblazer, Spawn, and various Neo Geo Pocket ports later on before closing down in the early 2000s. Hook is based on the super-popular, star-studded 1991 Hollywood retelling of the classic Peter Pan story, and the Hook games are (in my opinion) the only decent, non-Disney video games to ever be based on anything that involved Robin Williams. But the thing that I feel really made Hook on the SNES succeed wasn&its beautiful graphics, memorable symphonic soundtrack, or its reliance on the license. It was in the controls. Peter feels a little sluggish until you get used to triggering his run animation, but everything feels so fluid, and the flight mechanics are absolutely perfect. Whenever you find Tink hanging around, you can charge up your fairydust reserves and go soaring through the skies with a double-tap of your jump button, and no matter what you do in this mode, it always feels natural and graceful. The controls handle the momentum and angles perfectly, and when combined with the animation of Peter&hair blowing as he straightens out to cut through the air, the effect is amazingly convincing, not to mention...

0/0


0/0

0/0

0/0