Half-Life SDK Programming #0: Introduction

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Ever wondered how Half-Life 1 works on the inside? Well, you&come to the right place. Sit back and enjoy as I take you through Half-Life SDK code, block by block of code. My name&Admer, and I&been writing Half-Life modding tutorials for the past 7 years, influencing possibly hundreds, if not thousands of people and their maps & mods, hopefully in a positive way. I work on WAR: The Savior&Order and Half-Life Decay: Solo Mission, so I don&just make tutorials without having done any actual modding. 2 years ago, I decided to start making video tutorials, out of my curiosity to explore video as a tutorial medium, and to grow a bit of a community. My first video had poor audio quality, so this year I finally got to remake it. Enjoy. Timestamps: 00:00 - Intro gag 00:30 - Introduction to the introduction 01:28 - What you need to already know 02:33 - Resources, learning materials 04:54 - This is GoldSRC, not Source 05:33 - GoldSRC vs. other engines 06:12 - The tools 07:06 - Learn mapping too 07:47 - The structure of the series 08:40 - Half-Life SDK Extras series 08:55 - My motivation 10:04 - Read comments for troubleshooting 10:16 - The end, for now I think that&about it.

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