Monsters, Inc. Scream Arena - Gamecube Gameplay 4K 2160p (DOLPHIN)

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Monsters, Inc. Scream Arena - Gamecube Gameplay 4K 2160p (DOLPHIN) Monsters, Inc. Scream Arena is a sports video game released in 2002 by Radical Entertainment for the Nintendo Gamecube. The game is based on the computer-animated feature film Monsters, Inc.. As seen in the movie, the monsters of Monsters, Inc. need to come up with another source of power for their worlds. The game starts off with a cut scene where the characters are doing their work trying to make the child laugh. When they fail, another character has a ball thrown at them causing an uproar of laughs. This also causes the laugh power meter to increase. This sparks their idea to start an all out war of dodge ball to keep the power running throughout their world. It is a basic dodgeball game with sheer simplicity aimed at a very young audience.[1] The game starts in a specially designed arena, where monsters are lined up like in actual dodgeball and throw laugh balls at each other. There are a total of seven arenas and other bonus stages and mini-games which will be unlocked as the game progresses.[2] Gameplay taken from Gamecube/Wii emulator called DOLPHIN - recording sw Nvidia Share. - some games can have graphical issues, lags and other problems... PC specs: CPU - Intel Core i7 8700K @ 5.0 Ghz RAM - G.SKILL 32GB DDR4 3600MHz CL16 GPU - GeForce RTX 2080 SUPER GAMING OC 8G OS - Windows 10 64bit ::::: Rate, Comment & Subscribe :::::

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