Speedrun of Dishonored (SPEEDRUN EXPLAINED - Any%)

Аватар автора
Романтические настольные игры для разных целей
The Any% speedrun for Dishonored is fast paced and full of several movement glitches. For this video, I teamed up with seeker (the current Dishonored Any% world record holder) a second time to do our best to explain this entertaining speedrun. 6:27 - This elevator only works on the 1.2 patch (or earlier), since we also clip through the ceiling by holding ‘Shift’ and a directional key. 6:45 - The jump at this moment onto the pipe has its climbing animation skipped thanks to precise positioning and scroll-jumping, as mentioned in the commentary. 7:15 - Alternatively, you can perform the Sewer Leap at 30 FPS if you don’t have a free-scrolling mouse wheel. Playing at 30 FPS makes the jump easier since you have to send fewer inputs at a lower FPS. 7:20 - At one point, we drop down onto a big rock, and are sure to land more towards the middle of the rock. If we land near the edge of the rock, we’ll fall too far, causing for us to die from fall damage. 7:33 - Overall, all this out-of-bounds work saves approximately 26 seconds in the sewers area compared to staying in-bounds. I was careful with my wording when I said “26 seconds in the sewers area” because overall, it actually saves even more time. By going out-of-bounds, we skip picking up both our sword and crossbow. In Dishonored, you run faster when you don’t have your sword out, which was utilized in old routes by performing a glitch called ‘Swordless.’ Swordless was performed by pressing right click during the sword...

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