Mortal Kombat BlackStorm - Supreme Demonstration

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The fatalities, brutalities, friendships, babalities, animalities, hara-kiris, super kombo moves and glitch-alities. Now that&a large number of the glitchy finishers. This time I am showing the finishers in Haso3D&edit of Mortal Kombat Blood Storm named as Mortal Kombat BlackStorm. It&a compilation, where more of the characters got the features such as super jumps or MKSM announcers. Also, this compilation was made for MUGEN 1.1. But since this one was made by Haso3D, the one who helped Ingrid Cold (or Indrid Cold just like you prefer to pronounce his name) at making MKAnthology and MKChaotic, you may expect a lot of bad things from this one I am going to point out: 1. The incompatibility of the characters - That&right. The half of the characters is so incompatible, that the finishers are extremely glitchy or just impossible to perform no matter how simple you set the moveset of or where you are performing them. Just look at the MK3 Liu Kang. He has so many finishers, but only his brutality worked (which was unfortunately blacked out while a video rendering). 2. The unnecessary characters - Seriously. What was a point to putting the characters from the other MKP games, if none of these ones was updated for this MKP game? Also, why add so many outfits of Scorpion and Sub-Zero, especially the Mortal Kombat Shinobi versions, which were not well executed? They are just covering the entire select screen. I am not kidding! 3. The laziness - Really? Are these people so lazy...

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