Exporting from 3ds Max and testing in Model Viewer (2)

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Introduction to Modding in DCS world (2) - Exporting from 3ds Max and testing in Model Viewer Second video of part of a series on modding in DCS. This will show you how to apply textures correctly for DCS, export in the EDM format, check the file Modelviewer and move the textures to the correct location to do that. Link 1 - Textures and finshied 3dsmac/edm files

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