Geometry Dash 2.2: Quantum Processing 100%

Аватар автора
Gaming Genius
Ever heard of "Harvest now, decrypt later"? Well this level was something. I right away went for a new second hardest, quickly replacing Glowy within just more than a week, and this level I had a whole different experience with. I once again nearly fluked the level, this time from 66%, but I died to one of the evil quad jumps at 88%. After that I decided to get struck multiple times by a brain aneurysm once I got past the 70% ship. To be exact, I messed up a total of 6 times past that ship and once in the ship itself, which is actually not that bad at all, if you just know precisely how the momentum of your ship works. This culminated in an absolute joke of a 94% death after which I was determined to finish this thing once and for all. I did so a couple hundred attempts later, somewhere on that same day (today). In the end this thing still only took me 2673 attempts, so I might have exaggerated a bit, but this level takes nearly no attempts to learn, so it was pretty challenging indeed. Now, as always, about the level itself. I had always liked the custom levels that were inspired by the RobTop levels. My first set of custom levels I really went for were Neptune&v2 series and I still find it fascinating to see what things have been popularized by the creator of the whole game and stuck through the years, like the clubstep monster. This level takes a rather underrated main level and buffed it to a top 1 upon its creation. Verifying it was the issue that caused this to only...

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