How to Build a Game for Oculus Quest with ZERO Coding! Part 3 - Unity Tutorial

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How to Build a Game for Oculus Quest with ZERO Coding! In this part we add the ability for our HMD and our Controllers to move the body parts of our character. 0:40 Add Unity Animation Rigging Package 4:25 Head Constraint 9:20 Switching to Head Target then Constraint 13:35 Chest Constraint 15:35 Arm Constraints 27:00 Hip Constraint (Body Position) 33:18 Figuring Out Hand Target Rotations

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