How to Make Your First Super Mario Maker 2 Level

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Геймерская Интрига
Making your very first Super Mario Maker 2 stage is a daunting prospect. What parts should you use? How should you lay them out? How do you pace your level, and make a fair challenge? To help you clear this hurdle, here are ten steps you can follow to get your first level made, published, and open for feedback. Leave your level codes in the comments below and I’ll play them next week on a livestream on YouTube. More Platformer Level Design Super Mario 3D World&4 Step Level Design | Game Maker&Toolkit Analysing Mario to Master Super Mario Maker | Game Maker&Toolkit Donkey Kong Country: Tropical Freeze - Mario&Level Design, Evolved | Game Maker&Toolkit Breaking Down the Best World in Rayman Legends | Game Maker’s Toolkit How Mega Man 11&Levels Do More With Less | Game Maker&Toolkit Video chapters 00:00 - Introduction 01:20 - Step 1: Choose a Main Mechanic 02:20 - Step 2: Consider Every Evolution 03:10 - Step 3: Introduce the Mechanic 03:51 - Step 4: Ramp up the Challenge 04:57 - Step 5: Find Combinatorial Mechanics 06:10 - Step 6: Create the Second Half 07:53 - Step 7: Add in Enemies and Items 08:39 - Step 8: Playtest and Bugfix 10:32 - Step 9: Do your Research 11:30 - Step 10: Start Again Games shown in this episode (in order of appearance) Super Mario Maker 2 (Nintendo, 2019) Braid (Number None, 2008) Super Mario 3D World (Nintendo, 2013) New Super Mario Bros. U (Nintendo, 2012) Super Mario Odyssey (Nintendo, 2017) Bomb Chicken (Nitrome, 2018) Mega Man 11...

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