Sonic the Hedgehog 4: Episode I (Wii) - 100% Longplay (No Damage)

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My first Wii longplay on Dolphin 5.0 because i maked a tutorial for Wii longplays on that Emulator (works only for games in that you must not swing the wii remote cause of Wii remote desyncs) :O Sonic the Hedgehog 4: Episode I is a 2010 side-scrolling platform game developed by Dimps, with assistance from Sonic Team, and published by Sega. It is part of the Sonic the Hedgehog series and acts as a sequel to Sonic & Knuckles (1994). Episode I follows Sonic as he sets out to stop Doctor Eggman, who has returned following his defeat in Sonic & Knuckles. The game returns to the Sega Genesis style of Sonic gameplay, with movement restricted to a 2D plane. Like previous Sonic games, the player races through levels, collecting rings while rolling into a ball to attack enemies. The game also features special stages in which the player collects Chaos Emeralds and online leaderboards comparing level completion times and high scores. Development began in June 2009 and lasted a year and a half. The game was conceived as a smartphone-exclusive spin-off before becoming a multiplatform, mainline Sonic installment. It was designed to appeal to both older Sonic fans who played the Genesis games and newer ones who played later games like Sonic Unleashed (2008). As a continuation of the classic Sonic titles, Episode I features no voice acting, a simple control scheme, level design emphasizing platforming and momentum-based gameplay, and no player characters besides Sonic himself; however, it...

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