Mario 512 bits 256 bits 128 bits 64 bits 32 bits 16 bits 8 bits 4 bits 2 bits 1 bit 1/2 bit 1/4 bit

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Yup, it&another one of those. Except I tried to make it accurate, as in not just adding mosaic effects, but actually having sprites/models/renders of Mario in said bits. I had to improvise a bit in 4-1/4 bits, as in just coloring in the SML sprite with 3-bit color for 4-bits, using a SML sprite for 2-bits, using that same sprite, but with edited to only use one color and then just downsized sprites for the rest. Credits to Nintendo for Mario Credits to Angry Video Game Nerd for the audio

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