Animating Text in 3ds Max - Part 3 - Using Particles

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Программное Разнообразие
In this final tutorial, you add a particle event to simulate rust tearing off the underlying text. This final effect is made possible by the collision of a deflector. Level: Intermediate Recorded in: 3ds Max 2012 This tutorial is intended for use with 3ds Max version 2012 or higher.

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