PC - Tom Clancy's Rainbow Six: Vegas 2 "Remastered" - LongPlay [4K:60FPS - Ray Tracing GI]?

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Мир Геймплея
PC - Tom Clancy&Rainbow Six: Vegas 2 "Remastered" - LongPlay [4K:60FPS - Ray Tracing GI]? I haven&played this game in such a long time, when i was recording this video, i started to remember how much i loved this game every thing came back. Such a fun game, love it. However one thing i didn&remembered was how dated the graphics is, had to use RTGI shader to boost the lights. "Rainbow Six Vegas 2 for the PC is the weakest of all the versions due to its poor optimization, broken textures, and questionable AI. However, it still features all the same action and content as its console counterparts, and it&a decent tactical shooter in its own right. Though its flaws and foibles prevent it from being something you&want to pay the full price for, you could take riskier gambles than putting a couple chips down on Rainbow Six Vegas 2. " - GameSpot Metacritic - 78% timestamps intro - 00:00 Act 1 - Pyrénées - 1:58 Act 2 - Old Vegas - 18:01 Act 3 - Recreation Center - 56:26 Act 4 - Convention Center - 1:50:22 Act 5 - Theater - 2:44:18 Act 6 - Nevada Desert - 3:35:42 Act 7 - Estate - 4:07:55 I&using a shader that was created by Pascal Gilcher that works with reshade, if you want to grab this shader you need to become a part of his patreon community. "Remastered" reshade Why i use RayTracing Global Illumination in the title? This is the information i base my title on: "Marty McFly&shader is hooked to informations provided by ReShade (depth buffer). The end result is a Screen Space...

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