[spine-unity] Combine animations in Unity using the Timeline extension

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Our Unity Timeline extension can be used to combine multiple Spine animations in Unity without writing a single line of code. Our new tutorial video shows how to start working with the extension and how to export the result to video, PNG sequences, or animated GIFs. This video uses the spine-unity runtime 4.0 and Unity 2020 3.26f1. spine-unity Runtime Documentation: spine-unity Download: Unity manual | Playable Director component: Unity manual | About Unity Recorder: Unity manual | Recorder properties: Video chapters: 00:00 Spine Logo 00:07 Introduction 00:59 Install the Timeline Extensions UPM package 02:27 Add a skeleton to the current scene 02:53 Open Timeline window and create a Playable Director 03:55 Add Spine Animation State Track 04:39 Create animation reference assets 04:59 Add animation clips on the track 06:49 Add more tracks and set the track index 07:23 Add animations on overlay tracks 07:59 Add Spine Skeleton Flip Track 09:03 Exporting via Unity Recorder 11:10 Conclusion

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