Convert meshes to T-Splines

Аватар автора
Программное обеспечение: ключи к успеху
This webinar was recorded on 8 December 2009 using T-Splines v2.2 Converting an .obj mesh file to a smooth T-spline surface is a popular feature in the T-Splines for Rhino plugin because T-spline surfaces are NURBS compatible and can be passed downstream to other applications as a watertight polysurface. Even though the actual conversion of the .obj mesh to a T-spline surface is a simple, push-button feature, knowing a few best practices for creating your mesh will greatly improve the quality of your surface after conversion. Join us for this quick, 20-minute webinar to learn how to convert .obj meshes to smooth T-spline surfaces. We&review a number of examples to teach you the types of meshes that will look best when converted to a smooth surface. We will also talk about the unique topological features possible in a T-spline surface, including star points, n-sided faces, t-points, and creases, and show how understanding these technical features can help you create smoother, more predicable models. Difficulty: Beginner Commands used: Delete • tsConvert • tsExtrude • tsInsertEdge • tsLayout • tsSmoothToggle • tsSymmetry

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