O3DE Pong Game Tutorial, Part 3: Scripting the Start Menu

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Геймерская Виртуальность
A developer overview visual guide for Open 3D Engine (O3DE). This video walkthrough establishes the first steps in scripting a start menu for a variation of the classic game Pong. Speaker: Alex Damarjian, Technical Trainer (AWS Game Tech) Chapters/Timestamps: 00:00 - Intro 00:50 - Input Bindings 01:24 - Asset Editor 03:10 - Script Canvas 03:33 - Introduction to Nodes 04:40 - Begin to Script the Start Menu 07:13 -Creating Node Groups Video Callouts: Helpful Links: #O3DE

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