Moonlight Game Streaming Ported to LG webOS TV

Аватар автора
Стройка Чек-Лист
[Note] This is still in very early progress. Since LG didn&make their NDK available to public, I compiled Native SDK from webOS OSE 1.0.g, and some basic software stack is actually working. Like Qt 5.6.2, SDL 2.0.5, and Wayland. This also doesn&require root/jailbreak of the TV. However since no public API present, there&no hardware accelerated video decoding so the performance is pretty bad right now. As you can see there&only 720p30 streaming, and there are serious frameskip when content changes drastically (Video decode unit queue overflow). I&still trying to figure out how to use hardware decoding/rendering (which is hard). There&some good news though. Most restricted features are related to A/V decoding. SDL and OpenGL ES are working without any issues, which means porting game console emulators can be a pretty easy job. I&published source on Github, but right now it&still pretty glued together, and no documentation whatsoever. I&make progress, and eventually merge to official branch when it&actually practical to use in real world. Source Codes:

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