Hotline Miami Remake in GameMaker Studio #7 - Setup Camera, tileset + player

Аватар автора
Игры и Будущее
This is the 7th video in a series on remaking Hotline Miami in GameMaker Studio. This video tutorial shows you at the very beginning how to set up the gameplay part. We have to do a little housekeeping at the very start to make things a bit more structured. Here we create a few groups and create a folder structure for objects and sprites. After that we create a layer structure in the new gameplay room. For that we need one instance layer for our obj_background and one instance layer on top which is for all objects. Then we create a few cosmetic tilesets to give our current level a bit of falvour. To finish this video off, we rotate the obj_Player towards the mouse like you see in Hotline Miami. Sprite resouces: Cynicemusic palms CC0 Font used: joy circuit // free to use ease function: 0:00 Intro, what we want to clone 1:10 Subscribe 1:26 Quick preview 2:15 Housekeeping 4:58 Layers + tileset 7:52 Creating the player object 8:27 Camera setup 10:30 Player rotation towards mouse 12.05 Animation control Project + assets found here: ? Support me and get fresh game art and game maker projects every month: Follow me on:

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